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Compilers and Build Systems

Role of Compilers and Build Systems in HPC

In HPC, the way you turn source code into efficient executables can easily make the difference between a job that finishes in minutes and one that never fits within your allocation. Compilers and build systems are core tools in that process.

This chapter focuses on:

Details about specific compilers and tools (GCC, Intel, LLVM, Make, CMake) are covered in their own subsections.

From Source Code to Executable

At a high level, a compiler transforms your human-readable source code into machine code that can run on a specific architecture.

The basic steps in a typical compilation flow are:

  1. Preprocessing (for languages like C/C++): handles #include, #define, conditional compilation, etc.
  2. Compilation: converts source code into assembly for a given architecture.
  3. Assembly: converts assembly into object files (.o).
  4. Linking: combines object files and libraries into a final executable.

On the command line, these are often hidden behind a single invocation of a compiler driver (e.g., gcc, icc, clang, nvcc), but understanding that these are distinct phases helps when debugging build issues.

In HPC you typically:

Why Compilers Matter in HPC

Most HPC workloads are dominated by floating-point arithmetic and memory access patterns. The compiler has a huge influence on:

Two key aspects matter in the HPC context:

Performance vs. Portability

In practice:

Optimization Levels and Trade-offs

All compilers support optimization levels, typically via flags like -O0, -O1, -O2, -O3, -Ofast, etc.:

In HPC work, typical patterns are:

HPC-Specific Compilation Workflows

Several aspects of compiling are unique or especially important on clusters:

Targeting the Right Architecture

HPC systems often consist of multiple types of nodes or CPUs. You might need to:

The system documentation usually provides recommended compiler flags for the hardware.

Compiling for Parallel Execution

HPC programs often mix several forms of parallelism:

This affects compilation in ways like:

Build systems must be configured to use the right compiler commands and flags for the parallel model you are targeting.

Linking Against HPC Libraries

HPC clusters typically provide high-performance math libraries and other scientific libraries tuned for the hardware. Common patterns include:

Mismatches here are a frequent source of link errors or runtime crashes, so HPC build setups pay particular attention to consistent compiler/library stacks.

Why Build Systems Are Used

For small examples, you can compile directly on the command line:

bash
gcc -O2 -o myprog myprog.c

For realistic HPC applications, that quickly breaks down:

Build systems solve these problems by:

In HPC, build systems also help manage:

Common Build Scenarios in HPC

Several typical patterns appear in HPC projects:

Multi-Configuration Builds

You may maintain multiple builds side-by-side, for example:

Build systems make it easier to:

Out-of-Source Builds

Especially on shared systems:

Integrating External Libraries

Many HPC codes depend on external libraries that might be:

Build systems typically support:

Reproducibility and Documentation of Builds

On shared HPC systems, simply “remembering” which flags you used is not sufficient, especially when results must be reproducible months or years later.

Good practices include:

This makes it much easier to:

Interacting with the HPC Environment

On a cluster, build systems and compilers are used within the constraints of that environment:

Understanding these interactions ensures your builds are not only correct and efficient, but also compliant with cluster policies.

Summary

Compilers and build systems are central to the HPC workflow:

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