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Optimized builds

What “optimized build” means in HPC

An optimized build is a version of your program compiled with flags and settings that aim for maximum performance on a target machine, often at the cost of:

In HPC, “optimized” usually means:

This chapter focuses on how to build such binaries, not on all the underlying performance theory (covered in performance-related chapters).

Typical optimization levels

Most compilers follow a similar hierarchy; details differ by compiler, but conceptually:

On GCC/Clang, for example:

On Intel and other vendor compilers, names differ but the ideas are similar (e.g. Intel -O2, -O3, -fast).

Architecture-specific tuning

HPC systems often have specific CPU microarchitectures. Compilers can generate code tuned for them.

Typical GCC/Clang flags:

On clusters, you often need to:

Important considerations:

As a rule, cluster-wide production codes either:

Vectorization and SIMD flags

Vectorization is crucial in HPC. Build-time options often control how aggressively the compiler vectorizes loops and which instruction sets it may use.

Common GCC/Clang examples:

Vendor compilers expose similar controls (e.g., Intel -xHOST, -xCORE-AVX2, -xCORE-AVX512).

Practices for optimized builds:

Floating-point behavior and “fast math”

Optimized builds often adjust floating-point settings:

Examples (GCC/Clang):

Intel and other compilers have similar flags, e.g.:

Trade-offs:

In an optimized HPC build:

Link-time optimization (LTO)

Link-time optimization allows the compiler to optimize across translation units (across different .c/.cpp files) at the link stage.

Typical GCC/Clang flags:

Benefits:

Costs:

Usage pattern in an optimized build:

Profile-Guided Optimization (PGO)

PGO uses runtime profiling information to guide optimizations:

  1. Instrumentation build
    • Compile with flags to collect profiling data (e.g., -fprofile-generate).
  2. Training runs
    • Run representative inputs to exercise typical code paths.
  3. Optimized build
    • Recompile with -fprofile-use to let the compiler optimize based on observed behavior.

Pros:

Cons:

In HPC, PGO is mainly used for:

Build-type separation: debug vs optimized

An HPC workflow almost always maintains at least two build types:

In Make/CMake or other build systems:

This separation lets you:

Libraries and linking in optimized builds

Optimized builds should also link against optimized libraries:

Typical HPC practice:

Reproducibility and configuration recording

Optimized builds can be complex; you need to record how they were produced:

For production HPC runs:

Practical patterns for optimized builds on clusters

Common patterns you are likely to see or use:

  1. Simple release build with generic optimizations
    • -O2 -g -march=x86-64 -mtune=native
    • Balanced performance and portability.
  2. Aggressive node-specific build
    • -O3 -Ofast -march=native -funroll-loops -flto
    • Only if you are sure binaries stay on compatible nodes and results are validated.
  3. Hybrid debug/perf builds
    • -O2 -g (or RelWithDebInfo in CMake)
    • Reasonable performance but still debuggable and profiled effectively.
  4. Highly tuned library builds
    • Used mainly by library maintainers or system admins.
    • Multiple variants per architecture, PGO, LTO, and tailored math flags.

As you progress, you will learn which combination makes sense for your application and cluster, and how to evolve from a simple -O2 build to more sophisticated optimized builds guided by measurement and profiling.

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