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1. Introduction to Android Development
›
2. Setting Up the Development Environment
›
3. Kotlin Basics for Android
›
4. Object-Oriented Programming in Kotlin
›
5. Android Project Structure
›
6. Your First Android App
›
7. Android App Lifecycle
›
8. Layouts and Views
›
9. User Interaction
›
10. Styling and Themes
›
11. Navigation Between Screens
›
12. Fragments
›
13. RecyclerView and Lists
›
14. Data Storage Basics
›
15. Databases with Room
›
16. Working with Images and Media
›
17. Permissions and Security
›
18. Networking Fundamentals
›
19. Networking with Retrofit
›
20. Background Tasks
›
21. Services and WorkManager
›
22. Architecture Components
›
23. Dependency Injection
›
24. Material Design
›
25. Animations and Motion
›
26. Notifications
›
27. Location and Sensors
›
28. Maps and Geolocation
›
29. Testing Android Apps
›
30. Performance Optimization
›
31. App Debugging
›
32. App Packaging and Signing
›
33. Publishing on Google Play
›
34. Monetization Strategies
›
35. Advanced Topics
›
36. Capstone Project
›
Android Programming
Android Programming
π¨οΈ
1. Introduction to Android Development
▾
1.1. What is Android
1.2. Android Ecosystem and Versions
1.3. Native vs Cross-Platform Development
1.4. Course Structure and Goals
2. Setting Up the Development Environment
▾
2.1. Installing Android Studio
2.2. Android SDK and Tools
2.3. Emulator Setup
2.4. Running Apps on a Physical Device
3. Kotlin Basics for Android
▾
3.1. Variables and Data Types
3.2. Control Flow (if, when, loops)
3.3. Functions
3.4. Null Safety
3.5. Packages and Imports
4. Object-Oriented Programming in Kotlin
▾
4.1. Classes and Objects
4.2. Constructors
4.3. Inheritance and Polymorphism
4.4. Interfaces
4.5. Data Classes and Enums
5. Android Project Structure
▾
5.1. Android Studio Project Overview
5.2. Gradle Build System
5.3. AndroidManifest.xml
5.4. Resource Directories
6. Your First Android App
▾
6.1. Creating a New Project
6.2. Understanding MainActivity
6.3. Running and Debugging the App
7. Android App Lifecycle
▾
7.1. Activity Lifecycle
7.2. Lifecycle Callbacks
7.3. Configuration Changes
8. Layouts and Views
▾
8.1. XML Layout Basics
8.2. LinearLayout
8.3. ConstraintLayout
8.4. View Attributes
8.5. Responsive Layouts
9. User Interaction
▾
9.1. Buttons and Click Listeners
9.2. TextView and EditText
9.3. Handling User Input
9.4. Toasts and Snackbars
10. Styling and Themes
▾
10.1. Colors and Dimensions
10.2. Styles
10.3. Themes
10.4. Dark Mode Support
11. Navigation Between Screens
▾
11.1. Intents
11.2. Passing Data Between Activities
11.3. Activity Back Stack
12. Fragments
▾
12.1. Fragment Basics
12.2. Fragment Lifecycle
12.3. Fragment Transactions
12.4. Fragment Communication
13. RecyclerView and Lists
▾
13.1. RecyclerView Basics
13.2. Adapters and ViewHolders
13.3. Click Handling in Lists
14. Data Storage Basics
▾
14.1. SharedPreferences
14.2. Internal Storage
14.3. File Handling
15. Databases with Room
▾
15.1. SQLite Overview
15.2. Room Entities
15.3. Data Access Objects
15.4. Database Migrations
16. Working with Images and Media
▾
16.1. ImageView and Drawable Resources
16.2. Loading Images from the Internet
16.3. Audio and Video Playback
17. Permissions and Security
▾
17.1. App Permissions
17.2. Runtime Permissions
17.3. Security Best Practices
18. Networking Fundamentals
▾
18.1. HTTP Basics
18.2. REST APIs
18.3. JSON Parsing
19. Networking with Retrofit
▾
19.1. Retrofit Setup
19.2. API Interfaces
19.3. Error Handling
20. Background Tasks
▾
20.1. Threads and Handlers
20.2. Kotlin Coroutines
20.3. Lifecycle-Aware Tasks
21. Services and WorkManager
▾
21.1. Services Overview
21.2. Foreground vs Background Services
21.3. WorkManager
22. Architecture Components
▾
22.1. ViewModel
22.2. LiveData
22.3. MVVM Architecture
23. Dependency Injection
▾
23.1. Dependency Injection Concepts
23.2. Hilt Basics
24. Material Design
▾
24.1. Material Design Principles
24.2. Material Components
24.3. Adaptive UI Design
25. Animations and Motion
▾
25.1. View Animations
25.2. Property Animations
25.3. Transitions
26. Notifications
▾
26.1. Notification Basics
26.2. Notification Channels
26.3. Action Buttons
27. Location and Sensors
▾
27.1. Location Services
27.2. Using GPS
27.3. Device Sensors
28. Maps and Geolocation
▾
28.1. Google Maps Integration
28.2. Markers and Map Events
29. Testing Android Apps
▾
29.1. Unit Testing
29.2. UI Testing with Espresso
30. Performance Optimization
▾
30.1. Memory Management
30.2. Profiling Tools
30.3. Performance Best Practices
31. App Debugging
▾
31.1. Logcat
31.2. Breakpoints
31.3. Debugging Common Issues
32. App Packaging and Signing
▾
32.1. APK vs AAB
32.2. Signing Configurations
32.3. Release Builds
33. Publishing on Google Play
▾
33.1. Google Play Console
33.2. Store Listing
33.3. Release Tracks
34. Monetization Strategies
▾
34.1. Ads
34.2. In-App Purchases
34.3. Subscriptions
35. Advanced Topics
▾
35.1. Custom Views
35.2. Introduction to Jetpack Compose
36. Capstone Project
▾
36.1. Project Planning
36.2. Implementation
Where to Move
Move chapter:
β°
1. Introduction to Android Development
β°
1.1. What is Android
β°
1.2. Android Ecosystem and Versions
β°
1.3. Native vs Cross-Platform Development
β°
1.4. Course Structure and Goals
β°
2. Setting Up the Development Environment
β°
2.1. Installing Android Studio
β°
2.2. Android SDK and Tools
β°
2.3. Emulator Setup
β°
2.4. Running Apps on a Physical Device
β°
3. Kotlin Basics for Android
β°
3.1. Variables and Data Types
β°
3.2. Control Flow (if, when, loops)
β°
3.3. Functions
β°
3.4. Null Safety
β°
3.5. Packages and Imports
β°
4. Object-Oriented Programming in Kotlin
β°
4.1. Classes and Objects
β°
4.2. Constructors
β°
4.3. Inheritance and Polymorphism
β°
4.4. Interfaces
β°
4.5. Data Classes and Enums
β°
5. Android Project Structure
β°
5.1. Android Studio Project Overview
β°
5.2. Gradle Build System
β°
5.3. AndroidManifest.xml
β°
5.4. Resource Directories
β°
6. Your First Android App
β°
6.1. Creating a New Project
β°
6.2. Understanding MainActivity
β°
6.3. Running and Debugging the App
β°
7. Android App Lifecycle
β°
7.1. Activity Lifecycle
β°
7.2. Lifecycle Callbacks
β°
7.3. Configuration Changes
β°
8. Layouts and Views
β°
8.1. XML Layout Basics
β°
8.2. LinearLayout
β°
8.3. ConstraintLayout
β°
8.4. View Attributes
β°
8.5. Responsive Layouts
β°
9. User Interaction
β°
9.1. Buttons and Click Listeners
β°
9.2. TextView and EditText
β°
9.3. Handling User Input
β°
9.4. Toasts and Snackbars
β°
10. Styling and Themes
β°
10.1. Colors and Dimensions
β°
10.2. Styles
β°
10.3. Themes
β°
10.4. Dark Mode Support
β°
11. Navigation Between Screens
β°
11.1. Intents
β°
11.2. Passing Data Between Activities
β°
11.3. Activity Back Stack
β°
12. Fragments
β°
12.1. Fragment Basics
β°
12.2. Fragment Lifecycle
β°
12.3. Fragment Transactions
β°
12.4. Fragment Communication
β°
13. RecyclerView and Lists
β°
13.1. RecyclerView Basics
β°
13.2. Adapters and ViewHolders
β°
13.3. Click Handling in Lists
β°
14. Data Storage Basics
β°
14.1. SharedPreferences
β°
14.2. Internal Storage
β°
14.3. File Handling
β°
15. Databases with Room
β°
15.1. SQLite Overview
β°
15.2. Room Entities
β°
15.3. Data Access Objects
β°
15.4. Database Migrations
β°
16. Working with Images and Media
β°
16.1. ImageView and Drawable Resources
β°
16.2. Loading Images from the Internet
β°
16.3. Audio and Video Playback
β°
17. Permissions and Security
β°
17.1. App Permissions
β°
17.2. Runtime Permissions
β°
17.3. Security Best Practices
β°
18. Networking Fundamentals
β°
18.1. HTTP Basics
β°
18.2. REST APIs
β°
18.3. JSON Parsing
β°
19. Networking with Retrofit
β°
19.1. Retrofit Setup
β°
19.2. API Interfaces
β°
19.3. Error Handling
β°
20. Background Tasks
β°
20.1. Threads and Handlers
β°
20.2. Kotlin Coroutines
β°
20.3. Lifecycle-Aware Tasks
β°
21. Services and WorkManager
β°
21.1. Services Overview
β°
21.2. Foreground vs Background Services
β°
21.3. WorkManager
β°
22. Architecture Components
β°
22.1. ViewModel
β°
22.2. LiveData
β°
22.3. MVVM Architecture
β°
23. Dependency Injection
β°
23.1. Dependency Injection Concepts
β°
23.2. Hilt Basics
β°
24. Material Design
β°
24.1. Material Design Principles
β°
24.2. Material Components
β°
24.3. Adaptive UI Design
β°
25. Animations and Motion
β°
25.1. View Animations
β°
25.2. Property Animations
β°
25.3. Transitions
β°
26. Notifications
β°
26.1. Notification Basics
β°
26.2. Notification Channels
β°
26.3. Action Buttons
β°
27. Location and Sensors
β°
27.1. Location Services
β°
27.2. Using GPS
β°
27.3. Device Sensors
β°
28. Maps and Geolocation
β°
28.1. Google Maps Integration
β°
28.2. Markers and Map Events
β°
29. Testing Android Apps
β°
29.1. Unit Testing
β°
29.2. UI Testing with Espresso
β°
30. Performance Optimization
β°
30.1. Memory Management
β°
30.2. Profiling Tools
β°
30.3. Performance Best Practices
β°
31. App Debugging
β°
31.1. Logcat
β°
31.2. Breakpoints
β°
31.3. Debugging Common Issues
β°
32. App Packaging and Signing
β°
32.1. APK vs AAB
β°
32.2. Signing Configurations
β°
32.3. Release Builds
β°
33. Publishing on Google Play
β°
33.1. Google Play Console
β°
33.2. Store Listing
β°
33.3. Release Tracks
β°
34. Monetization Strategies
β°
34.1. Ads
β°
34.2. In-App Purchases
β°
34.3. Subscriptions
β°
35. Advanced Topics
β°
35.1. Custom Views
β°
35.2. Introduction to Jetpack Compose
β°
36. Capstone Project
β°
36.1. Project Planning
β°
36.2. Implementation
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